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wOOt!
http://forum.gamecommunity.co.uk:8080/viewtopic.php?f=177&t=54695
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Author:  EkO=GCHQ= [ Wed Nov 18, 2009 7:50 pm ]
Post subject:  wOOt!

Have not got 2 beta codes for the PS3 version which starts tomorow.
Will see who is short when they've all been released and pass on accordingly :)

Author:  moo [ Wed Nov 18, 2009 8:36 pm ]
Post subject:  Re: wOOt!

Giz us a run down on how it plays please mr eko.

Author:  EkO=GCHQ= [ Wed Nov 18, 2009 10:18 pm ]
Post subject:  Re: wOOt!

moo wrote:
Giz us a run down on how it plays please mr eko.



Open to any suggestions tbh, once it's live (tomorow), want to know what happens when you floor a building? destroy a tank? tk your mother?

Just ask and I'll try to fulfill your questions and give an honest answer.

Author:  Tjolbi=GCHQ= [ Wed Nov 18, 2009 10:26 pm ]
Post subject:  Re: wOOt!

how destructable are houses and such?

how are the weapons? do they kill, how's the 'real bullet physics' stuff, ...?

:thumbr:

Author:  Slayer=GCHQ= [ Sun Dec 06, 2009 11:45 am ]
Post subject:  Re: wOOt!

Tjolbi=GCHQ= wrote:
how destructable are houses and such?

how are the weapons? do they kill, how's the 'real bullet physics' stuff, ...?

:thumbr:



Destruction is similar if not better than red faction guerilla from what I have read.

But I guess seeing is another matter.

Author:  Tjolbi=GCHQ= [ Sun Dec 06, 2009 3:58 pm ]
Post subject:  Re: wOOt!

in red faction you can actually flatten whole buildings though, in bad company you can't blow up the foundations so there will always be pieces standing. at least from what i've seen in trailers :(

Author:  Slayer=GCHQ= [ Sun Dec 06, 2009 10:57 pm ]
Post subject:  Re: wOOt!

Tjolbi=GCHQ= wrote:
in red faction you can actually flatten whole buildings though, in bad company you can't blow up the foundations so there will always be pieces standing. at least from what i've seen in trailers :(


Aww I was under the impression that it was better physics than RF:G I hope so....

Author:  Aegrim=GCHQ= [ Wed Dec 30, 2009 7:44 pm ]
Post subject:  Re: wOOt!

Remember that level in Cod1, where you're defending that house in Stalingrad.

Can't wait for situations like that, get our little squad in the house, drill some holes in the walls and start sniping, turn it into a right pain in the arse for the enemy, or defending a capture point or w/e.
Tanks blowing holes in it while we continue to fight, as it turns from building into just the supporting walls some and rubble for cover.

A lot of the time we'll just get horribly murdered, but every so often we'll have one of those epic runs (The type where everybody starts laughing and my voice goes really high pitched from getting excited).

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