Login    Forum    Register    Search    FAQ

Board index » THE GAMES ROOM » BATTLEFIELD » Nicey's Battlefield 3




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: About some classdes in bf3. (copied form enterbf3.com
 Post Posted: Tue Jul 12, 2011 12:39 pm 
Offline
it is I! Diabetes man!
User avatar

Joined: Wed Mar 03, 2004 1:15 pm
Posts: 14174
Location: anywhere but nowhere
As mentioned, the four classes available in Battlefield 3 are Assault, Engineer, Support and Recon. All classes include familiar elements, but this time around, we’re tweaking things a bit, bringing something new to our online multiplayer.

Our Assault class is still the frontline run and gun class, and considering the havoc and fallen team members someone will see while on the frontlines, the Assault soldier now has medic abilities. That’s right, all the abilities such as medkits and defibrillators typically found on the Medic class are now incorporated into Assault. It makes sense that the class on the frontline will be able to revive fallen team mates, right? Right! Remember, you can play it your way, so if you want to customize your Assault soldier more towards medic abilities or towards serious gunplay, it’s totally up to you.

Engineers are returning in Battlefield 3, bringing back the class in charge of making repairs to the various vehicles on the battlefield. On the other hand, the Engineer is very adept at taking down vehicles as well – this class includes RPGs that can take down armored targets that can’t be destroyed by bullets alone, or even building facades that enemy combatants may be using to take cover. Add the fact that an Engineer’s arsenal includes Carbine weapons, you get an extremely versatile multiplayer class that can truly move like a butterfly and sting like a bee.

The Support class makes its return in Battlefield 3, incorporating the ability to use light machine guns and can lay down heavy fire, allowing him to become a serious mobile weapons platform. “Support has always been about heavy infantry firepower from his LMG,” says Alan Kertz, Senior Multiplayer Designer at DICE. “It’s a role that we’ve wanted to feel different than Assault’s running and gunning.”

This brings us to two new features in Battlefield 3: Bipods and Suppressive Fire. Bipods have a very practical use, especially for LMGs, as they provide a substantial increase in stability while laying down a base of fire. Bipods can be deployed anywhere by zooming in with your LMG when prone, or when standing/kneeling in front of suitable supports, such as a window sill. The stability created by deploying a Bipod gives players a massive boost in accuracy and recoil reduction. You’ll be able to unload an entire clip of 200 bullets from your LMG with great accuracy without even letting go of the trigger, all thanks to the Bipod.

Suppressive Fire is a new in-game mechanic that changes how you can play the game. When you lay down fire in close vicinity to an enemy, the incoming barrage will show up as a graphical blur effect on his screen to stress him and let him know it’s not safe to pop out from behind cover. Just as importantly, this mechanic also affects his character’s in-game firing accuracy, making him less of a threat by using real world tactics. Better yet? You get team play experience points for doing so!

“Supported shooting with Bipods and Suppressive Fire finally allows us to achieve an obvious difference between Assault and Support, since the heavy LMGs are not terribly mobile,” explains Kertz. “When deployed with a Bipod, they become an incredibly powerful force. Suppressive Fire forces the enemy to keep their head down and lets the Support gunner pin his enemies in place so teammates can flank.”

Love him or hate him, Recon is the long range sniper class for Battlefield 3 who excels at gathering intel while on the battlefield. His sniper scope gives this class a distinct view of the battlefield, making Recon particularly suited for spotting enemies as seen in Battlefield: Bad Company 2, ensuring your entire team can see the locations of spotted members of the opposing team. “Recon traditionally has been seen as just a sniper,” Kertz said. “We wanted to change that perception, so we’ve built several completely new teamplay oriented gadgets specifically for the Recon class so he can be a team player, even if he’s sitting on the top of Wookie Mountain.” We’ll talk more about these toys and how they work in a blog post a bit further down the road.

_________________
Image



Image
Went to a zoo, they only had one animal there, a dog............. It was a shitzu....



I’z leakin… bring amberlamps


Top 
 Profile  
 
 Post subject: Re: About some classdes in bf3. (copied form enterbf3.com
 Post Posted: Tue Jul 12, 2011 6:30 pm 
Offline
Ostracised!
User avatar

Joined: Wed Jun 01, 2005 3:41 pm
Posts: 9042
Location: cooking nades in the backyard
thanks for the info geoff :thumbl:

i'm quite interested in the suppressive fire, i wonder how much of an effect it'll have :smile:

_________________
The banhammer thirsts for tards | There is no 'overkill'. There is only 'open fire' and 'I need to reload'.


Last edited by Tjolbi=GCHQ= on Tue Jul 12, 2011 8:25 pm, edited 1 time in total.

Top 
 Profile  
 
 Post subject: Re: About some classdes in bf3. (copied form enterbf3.com
 Post Posted: Tue Jul 12, 2011 7:48 pm 
Offline
call me J-Lo ;-)
User avatar

Joined: Thu Oct 28, 2004 3:54 pm
Posts: 10761
Location: Making magic!
nicey=GCHQ= wrote:
Suppressive Fire is a new in-game mechanic that changes how you can play the game. When you lay down fire in close vicinity to an enemy, the incoming barrage will show up as a graphical blur effect on his screen to stress him and let him know it’s not safe to pop out from behind cover. Just as importantly, this mechanic also affects his character’s in-game firing accuracy, making him less of a threat by using real world tactics. Better yet? You get team play experience points for doing so!


Tjolbi=GCHQ= wrote:
thanks for the info geoff :thumbl:

i'm quite interested in the surpressive fire, i wonder how much of an effect it'll have :smile:


Sounds like one of those "OMFG why did they put this in?!"
But actually makes sense for an IRL moment.....you dont get up when you're being shot at IRL, and they cant really stop you, but they can feck you up :grin: :grin:

_________________
Yeah, but a good joke is a good joke - Lemon=GCHQ=
It is JGC right? Or did i just piss my pants in front the geeks? - Wowyouareacow
Just loading up now....
Stay Frosty


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 3 posts ] 

Board index » THE GAMES ROOM » BATTLEFIELD » Nicey's Battlefield 3


Who is online

Users browsing this forum: No registered users and 7 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
  • Shoutbox
  • Shout Message


test