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help me with virtualdub http://forum.gamecommunity.co.uk:8080/viewtopic.php?f=6&t=37778 |
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Author: | sylent [ Sun Jan 28, 2007 10:12 pm ] |
Post subject: | help me with virtualdub |
i made a demo and i used startmovie to get all of the frames then i load it up in virtualdub then when i click save as avi the sound gets added but its not in sync with my demo. is there a way i could fix this? |
Author: | Stealth [ Sun Jan 28, 2007 10:20 pm ] |
Post subject: | |
Make sure the frame rate of the video is the same as for the audio file? I cant remember lol Ask Ezer |
Author: | Apocalypse [ Sun Jan 28, 2007 11:04 pm ] |
Post subject: | |
try saving it as a wmv instead |
Author: | sylent [ Sun Jan 28, 2007 11:05 pm ] |
Post subject: | |
you can only save as AVI |
Author: | Stealth [ Sun Jan 28, 2007 11:51 pm ] |
Post subject: | |
Theres a tutorial on the net and it explains what to do with the audio file. Cant remember where i got it but its out there somewhere. Use your friend. http://www.google.com |
Author: | Ezer =GCHQ= [ Mon Jan 29, 2007 12:34 am ] |
Post subject: | |
Check the frame rate being used in VirtualDub is the same as the frame rate you used when recording the TGA's in the game. You can set the framerate in CS:S using the 'host_framerate' command in the console. As long as they both match up the video should play back at the right speed for the sound... however the sound may not be perfectly in time with the video (no idea why, just another Source 'feature'), you may need to fiddle with the timing of the playback to get it just right.. |
Author: | Apocalypse [ Mon Jan 29, 2007 12:41 am ] |
Post subject: | |
get rid of the ingame sound.. put on some music.... job done |
Author: | sylent [ Mon Jan 29, 2007 7:02 pm ] |
Post subject: | |
i used sony vegas, all i had to do was move the audio clip over a bit |
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