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fps and screen res http://forum.gamecommunity.co.uk:8080/viewtopic.php?f=6&t=38159 |
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Author: | flatline=GCHQ= [ Sat Feb 10, 2007 9:33 pm ] |
Post subject: | fps and screen res |
my fps wont go above my screen res,any ideas why? cheers |
Author: | elbow=GCHQ= [ Sat Feb 10, 2007 9:58 pm ] |
Post subject: | Re: fps and screen res |
...flatline... wrote: my fps wont go above my screen res,any ideas why?
cheers you know...that makes no sense whatsoever.... unless you mean fps as in first person shooter...in which case, which one? |
Author: | Chadk [ Sat Feb 10, 2007 10:16 pm ] |
Post subject: | |
Thats VSYNC. You often dont see the difference from having a FPS higher then your screen refresh rate. |
Author: | elbow=GCHQ= [ Sat Feb 10, 2007 10:35 pm ] |
Post subject: | |
and you should have VSYNC on if you can, makes a huge difference....stops shearing n stuff.... |
Author: | Grey Wolf=GCHQ= [ Sun Feb 11, 2007 1:29 am ] |
Post subject: | |
o-iii<0 8ilbo=GCHQ= wrote: and you should have VSYNC on if you can, makes a huge difference....stops shearing n stuff....
But can reduce FPS of some games by 50%. Of course enabling tripple buffering may help you with this, it really depends on the game. I've noticed tearing to be noticeable in games such as Doom III, Quake IV, Prey and F.E.A.R, which seem to share a similar engine? |
Author: | Orion=GCHQ= [ Sun Feb 11, 2007 2:42 am ] |
Post subject: | |
And you also don't really get a better picture with more FPS then the refreshrate (Hz) of your monitor. Meaning you won't notice. |
Author: | flatline=GCHQ= [ Sun Feb 11, 2007 3:53 am ] |
Post subject: | |
ive tried it with it on and with it of and cant notice the difference.ill just leave it on seeing as my monitor cant do any better...lol cheers peeps |
Author: | CoolMan=GCHQ= [ Sun Feb 11, 2007 7:25 pm ] |
Post subject: | |
its more noticble when turning fast, you often see lines accross the screen with v-sync off as its drawing two different images |
Author: | Lemon =GCHQ= [ Sun Feb 11, 2007 8:43 pm ] |
Post subject: | |
the human eye cant see over 125 fps |
Author: | happyslappy [ Sun Feb 11, 2007 9:17 pm ] |
Post subject: | heheh |
Quote: the human eye cant see over 125 fps
any you cant see anything over 4ft |
Author: | elbow=GCHQ= [ Sun Feb 11, 2007 9:22 pm ] |
Post subject: | Re: heheh |
happyslappy wrote: Quote: the human eye cant see over 125 fps any you cant see anything over 4ft ahahahahahahaha! Aye, FEAR was where I first really noticed the difference.......any games where the framerate may suddenly drop/fluctuate...ie high end games...is where its useful, even though it does sap performance a little |
Author: | Shrek [ Sun Feb 11, 2007 9:52 pm ] |
Post subject: | |
Grey Wolf=GCHQ= wrote: o-iii<0 8ilbo=GCHQ= wrote: and you should have VSYNC on if you can, makes a huge difference....stops shearing n stuff.... But can reduce FPS of some games by 50%. thats what vsync does, you run at your monitors refresh rate (60hz) but if your comp cant do 60fps then it will force it to run at half your refresh rate (30hz), this means one frame every two refreshes. shearing is caused by the frame rate not being divisable by the refresh rate of the screen. imo i turn it off, cos my eyes dont mind a small amount of shearing (if it gets too bad i turn it on) wereas an instant halfing of frame is noticable. badly explained i know but im on the phone shrek |
Author: | Lemon =GCHQ= [ Mon Feb 12, 2007 2:32 pm ] |
Post subject: | Re: heheh |
happyslappy wrote: Quote: the human eye cant see over 125 fps any you cant see anything over 4ft u spanner !!!! |
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