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elbow=GCHQ=
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Post subject: Head tracking and Interactive whiteboards using wiimotes... Posted: Sun Dec 23, 2007 7:42 pm |
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Comin' outta Gallifrey |
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Joined: Mon Aug 01, 2005 9:44 pm Posts: 7821 Location: banging with enamor
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Tjolbi=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Mon Dec 24, 2007 1:03 am |
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Ostracised! |
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Joined: Wed Jun 01, 2005 3:41 pm Posts: 9042 Location: cooking nades in the backyard
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ooh , very nice stuff love the head tracking
_________________ The banhammer thirsts for tards | There is no 'overkill'. There is only 'open fire' and 'I need to reload'.
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Deaths Apprentice=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Mon Dec 24, 2007 4:49 pm |
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Ive seen J naked :P |
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Joined: Fri Mar 12, 2004 2:22 pm Posts: 2552 Location: Well right now im sitting in my chair
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The head tracking would be awsome on most games next gen consoles should have that although the drawback is its only for one person but still would be sweet might have to dl the software and have a play around just need a wii now or a remote at least
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Sleeper Service=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Mon Dec 24, 2007 9:57 pm |
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Humping a Super Model |
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Joined: Mon Dec 27, 2004 1:54 pm Posts: 3024 Location: NorLonTon
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Nice work smart cookie
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_Tomassevich_
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Mon Dec 24, 2007 10:08 pm |
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Super User |
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Joined: Mon Jun 13, 2005 4:29 pm Posts: 828 Location: Wolverhampton
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awesome stuff. hope someone passes it on to nintendo
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gemma=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Tue Dec 25, 2007 2:24 pm |
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Made in Taiwan |
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Joined: Sun Apr 11, 2004 9:14 pm Posts: 3549 Location: Bonneville salt flats.
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I have seen similar demos but this was done so cheaply that I can actually see it has a future. Nice find. Software in c# also.
_________________ Don't worry Sony, I'll just cancel my date of birth and get a new one.
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Caspius=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Wed Dec 26, 2007 12:51 am |
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The Groundkeeper |
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Joined: Fri Mar 26, 2004 7:59 pm Posts: 6056 Location: UK
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Definatly see a future for this, last one is cool, good starting game would be space invaders, would be great for COD4.
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Chips=GCHQ=
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Mon Dec 31, 2007 10:25 pm |
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I'm ghey 4 teh Hoff! |
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Joined: Wed Sep 21, 2005 5:18 pm Posts: 4142
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If you had multiplayer, would having multiple monitors enable multiple gamers?
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Chadk
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Sat Jan 05, 2008 10:57 am |
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Bow down to the master |
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Joined: Thu Aug 12, 2004 12:59 pm Posts: 1840
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Chips=GCHQ= wrote: If you had multiplayer, would having multiple monitors enable multiple gamers? What about some love for us who have 2 monitors, and wanna use it for just single player?
_________________ Codito Ergo Sum | Even i, who have no clue about social life
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SpudMonkey
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Post subject: Re: Head tracking and Interactive whiteboards using wiimotes... Posted: Sat Jan 05, 2008 1:10 pm |
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I'm a Fruit |
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Joined: Mon Jul 09, 2007 7:57 pm Posts: 574 Location: In Uranus
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